Masters of dark power, Abyssals manipulate corruption to weaken foes and enhance their own abilities. They thrive on risk, often sacrificing their own well-being to unleash devastating effects. Their presence in the world can provoke merchants or NPCs who are hostile to corruption, making strategic interactions important.
Clerics wield the power of faith to heal allies, bless weapons, and smite enemies with holy energy. They are defensive and supportive, relying on their connection to the sacred to turn the tide of battle. Clerics are favored by merchants aligned with faith but may face resistance from those who despise their holy power.
Brutes are frontline powerhouses who rely on raw strength to smash enemies and break through obstacles. Their heavy attacks and durability make them natural tanks in combat, though they often lack finesse or magical abilities.
Wraiths are nimble and precise, excelling in speed, dodging, and hit-and-run tactics. They strike quickly and retreat before enemies can retaliate, using mobility and critical hits to overcome foes.
Sentinels are versatile warriors, evenly balanced across all five stats. They can adapt to a wide variety of situations, providing steady damage, defense, or support depending on the challenge at hand. This flexibility makes them ideal for players who prefer a balanced approach.
Class | Bias vs Faith Merchants | Bias vs Corruption Merchants |
---|---|---|
Abyssal | 0% | +15% |
Cleric | +15% | 0% |
Brute | +10% | 0% |
Wraith | 0% | +10% |
Sentinel | 0% | 0% |